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JDOG Studios

Our vision

Where we want JDOG Studios to be in the long term, and the kind of games industry we want to help build.

The studio we want to become

Our vision is to become a respected independent game development studio recognised for integrating accessibility into ambitious, creative and entertaining games.

Respect has to be earned, through the quality of our games, the honesty of our communication and the way we treat players and collaborators. We see this vision as something to work towards over many years, not something we claim today.

The industry we want to contribute to

Many developers and advocates have already moved game accessibility forward. We want to add to that work, and to help make it the norm.

Accessible design as normal practice

We’d like to see a future where flexible controls, readable interfaces, captions and adjustable challenge are expected in games, planned from the start rather than added late or left out.

More meaningful ways to take part

Taking part means more than being able to start a game. It means being able to explore, compete, create and finish on terms that work for you, and to share those experiences with others.

Ambition and accessibility together

We want to show that accessible games can be bold, imaginative and challenging. Accessibility and creative ambition are not competing goals.

Learning in the open

As we develop, we hope to share what we learn about accessible design, including what didn’t work, so that it can be useful to other developers and players.

How we intend to get there

A vision is only useful if it shapes what happens day to day. We intend to work towards ours by:

  • Building accessibility into our development process from the earliest prototypes.
  • Listening to disabled players and accessibility specialists, and acting on their feedback.
  • Holding our games to a high creative standard alongside accessibility.
  • Growing responsibly, at a pace that keeps our values intact.
  • Being transparent about our progress, including our limitations.

Help shape what comes next

We’re interested in conversations with players, developers, researchers and organisations who share this vision.